RECTIFICACIONES VARIAS
A continuación os presento diversas rectificaciones a tener en cuenta a la hora de jugar.
Os pongo también el texto en inglés de donde lo he sacado, para que verifiqueis mi traducción.
CAMBIOS EN LOS COSTES DE ALGUNAS CARTAS Y DETALLES SUTILES
Aerospace Fighter Mission:
El coste de Construcción cambia a 4+5P
Inside Job:
Sirve para una única misión y se activa cuando se ataca con un único mech.
Revised to work for only 1 mission, and to be activated when you attack with a solo mech.
Strafing Run:
El coste de Construcción cambia 4+6P
Pryde's Pride:
No son necesarias tiradas de dados, funciona siempre.
Changed to not need a die roll, works all the time now.
Teachings of the Unfinished Book:
Tú puedes ahora hacer un despliegue adicional y robar una carta en el turno en el que lo activas.
You may now make an additional deployment and draw a card the turn you activate it
Sacrifice to the Dragon!:
Hay una revisión en las tiradas de dados: 1-2, se roba una carta; 3-6 tiene + (3-6) al ataque pero recibe 2 de daño.
Made a die roll revision: 1-2, draw a card; 3-6 gets +(3-6) attack but receives 2 damage.
Sun-Tzu Liao:
Se cambia a poner una carta de subterfugio de la pila de descartes a tu mano(No solo de lo alto de la pila de descartes.
Changed to put an subterfuge card from your scrapheap into your hand (not just the one on top of your scrapheap)
Rhonda Snord:
La impresión en la Comander Edition contiene un error. Reemplaza la palabra atacante con oponente.
The Commander's Edition printing of this card contains a misprint. Replace the word "attacking" with "opposing".
CAMBIOS EN LAS CARTAS POR LA INCORPORACION DE LAS UNIDADES(MECHS, VEHICULOS Y ARMADURAS DE COMBATES)
Con la introducción del concepto de Unidad(Que engloba a Mechs, vehículos y armaduras de combate) surgen bastantes dudas sobre la aplicación de diversas cartas(anteriores a este concepto).
1 Cuando se juegue con cartas impresas antes de Comander Edition, trata todas las cartas que se refieren a Mechs como si se refirieran a Unidades, excepto las listadas más abajo.
When playing with cards printed before Commander's Edition, treat all cards that refer to Mechs as if they referred to Units except for those listed here.
2 Pilotos
A menos que se diga lo contrario, todas las referencias a mechs cambia a unidades. Para los pilotos, solo la referencia al mechs pilotado no cambia, cualquier otra referencia a Mech se cambia a Unidad.
Unless otherwise noted, none of the references to Mech change to Unit. For Pilots, only references to the piloted Mech do not change - any other reference to Mech changes to Unit.
Cambios Especificos en los Pilotos en los que Mechs pasa a ser Unidad:
Berserker Warrior
La primera referencia cambia a Unidad
First reference changes to Unit
Bjorn Jorgensson
La segunda referencia cambia a Unidad.
Second reference changes to Unit
Elite Mechwarrior (for old sealed deck)(ESTA ES UNA CARTA PROHIBIDA-RETIRADA)
La segunda referencia cambia a Unidad.
Second reference changes to Unit
Fanatical Leader
La primera referencia cambia a Unidad.
First reference changes to Unit
Galen Cox
La segunda referencia cambia a Unidad, la primera y la tercera no.
Second reference changes to Unit, first and third do not.
Headhunter
La segunda referencia cambia a Unidad.
Second reference changes to Unit
Jaime Wolf
La segunda y cuarta referencia cambia a Unidad, la primera y la tercera no. \par }\pard
Second and fourth references change to Unit; first and third do not
Kai, Champion of Solaris
La primera referencia cambia a unidad.
First reference changes to Unit
Kamikaze
La segunda y cuarta referencia cambia a Unidad, la primera y la tercera no.
Second and Fourth references change to Unit, first and third do not.
Lance Commander
La primera referencia cambia a Unidad.
First reference changes to Unit.
Maneuvering Ace
La última referencia cambia a Unidad.
Last reference changes to Unit
Prince Victor Steiner-Davion
La primera referencia cambia a Unidad.
First reference changes to Unit \par
Rhond Snord
La primera referencia cambia a Unidad.
First reference changes to Unit
Vlad of the Wards
La segunda y tercera referencia cambia a Unidad.
Second and third references change to Unit
PARA LAS SIGUIENTES CARTAS NO HAY CAMBIOS DE MECHS A UNIDADES
| Assault Mech Specialists | Bribed Pilot | Brutal Punch |
| Defection | Earthwerks Limited | Elemental Point |
| Evantha Fetladral | Front Loaded Supply Lines | Head Shot |
| Hip Shattered | Improvised Weapon | Intimidating Paint Job |
| Khan Natasha Kerensky | Mech Rotation | Mech Trap |
| Omni Mech Pod Cache | Pryde's Pride | Reactor Breach(NOTE!
this is an error. The CE version changes to Units) |
| Retrieve Lost Mech | Sabotage Mech | Sibko Allegience |
| Solaris Contacts | Solaris Games Veteran | Steal Mech |
| Vicious Kick | Wolfgang Hansen |
LOS SIGUIENTES MECHS SUFREN GRANDES CAMBIOS TANTO EN COSTE COMO EN DAÑO DEBIDOS A ERRORES AL DATAR LOS LASERES DE PULSO
| CARTAS CON ERROR SIN CORREGIR | CARTA CORREGIDA |
| Albatross (ALB-3U) | Albatross Revised ALB-3U) |
| Card Title:
Albatross (ALB-3U) Card Type: 'Mech-Inner Sphere-Marik Speed: Slow Cost: 6+2M Arm/Stru/Att: 3/7/4 Card Text: Overheat 2: +2 attack Mass: 95 tons Armaments: AC/10, 2 Lg Lasers, 15 LRMs Artist: Lee Fields Rarity: Rare |
Card Title:
Albatross Revised (ALB-3U) Card Type: Unit-Mech-Inner Sphere-Marik Speed: Slow Cost: 6+3A+3M+3T Arm/Stru/Att: 3/7/4 Card Text: Missile 1 Overheat 2: +2 attack Mass: 95 tons Armaments: AC/10, 2 Lg Lasers, 15 LRMs Artist: Lee M. Fields Rarity: Rare |
| Anvil (ANV-3M) | Anvil Revised (ANV-3M) |
| Card Title:
Anvil (ANV-3M) Card Type: 'Mech-Inner Sphere-Marik Speed: Moderate Cost: 4+1A+1M+2T Arm/Stru/Att: 2/6/3 Card Text: Jump (-1 attack: +1 initiative) ECM (Each 'Mech in a group that includes at least one 'Mech with ECM gets +1 armor.) Mass: 60 tons Armaments: 2 Lg Lasers, 2 Med Lasers Artist: Sam Wood Rarity: Uncommon |
Card Title:
Anvil Revised (ANV-3M) Card Type: Unit-Mech-Inner Sphere-Marik Speed: Moderate Cost: 5 +3A+3T Arm/Stru/Att: 2/6/4 Card Text: Jump (-1 attack: +1 initiative) ECM (Units in groups including any with ECM each get +1 armor.) Mass: 60 tons Armaments: 2 Lg Lasers, 2 Med Lasers Artist: Sam Wood Rarity: Uncommon |
| Atlas AS7-K | Atlas Revised (AS7-K) |
| Card Title:
Atlas (AS7-K) Card Type: 'Mech - Inner Sphere - Kurita Speed: Slow Cost: 7+2A+2L+1M Arm/Stru/Att: 3/11/2 Card Text: Missile 1. Overheat 4: +4 attack. Anti-Missile :Each missile assigned to a 'Mech in a group that includes Atlas deals -1 damage. Mass: 100 tons Armaments: Gauss Rifle, 20 LRMs Artist: Mike Raabe Rarity: Rare |
Card Title:
Atlas Revised (AS7-K) Card Type: Unit - 'Mech - Inner Sphere - Kurita Speed: Slow Cost: 8+2L+2M+2T Arm/Stru/Att: 3/11/3 Card Text: Missile 1. Overheat 4: +3 attack. Anti-Missile (Prevent 1 damage from each missile fired at a Unit in a group that includes Atlas.) Long-Range 2 (If Atlas is blocked, it may deal up to 2 of its damage to the target.) Mass: 100 tons Armaments: Gauss Rifle, 20 LRMs Artist: Mike Raabe Rarity: Rare |
| Awesome AWS-9M | Awesome Revised (AWS-9M) |
| Card Title:
Awesome (AWS-9M) Card Type: Mech - Inner Sphere - Marik Speed: Slow Cost: 7+1A Arm/Stru/Att: 3/10/4 Card Text: Overheat 2: +2 attack Mass: 80 tons Armaments: 3 PPCs, 4 SRMs Artist: Doug Chaffee Rarity: Common |
Card Title:
Awesome Revised (AWS-9M) Card Type: Unit - 'Mech - Inner Sphere - Marik Speed: Slow Cost: 8+4A+4M+4T Arm/Stru/Att: 3/10/5 Card Text: Overheat 2: +2 attack. Long-Range 3 (If Awesome is blocked, it may deal up to 3 of its damage to the target.) Mass: 80 tons Armaments: 3 PPCs, 4 SRMs Artist: Doug Chaffee Rarity: Common |
| Berserker (BRZ-A3) | Berserker Revised (BRZ-A3) |
| Card Title:
Berserker (BRZ-A3) Card Type: 'Mech-Inner Sphere-Davion-Steiner Speed: Slow Cost: 7+3L+3T Arm/Stru/Att: 4/11/3 Card Text: Overheat 1: +1 attack Anti-Missile (Each missile assigned to a 'Mech in a group that includes Berserker deals -1 damage.) ECM (Each 'Mech in a group that includes at least one 'Mech with ECM gets +1 armor.) Berserker deals +2 damage to an engaged 'Mech that is the same speed or slower. Mass: 100 tons Armaments: PPC, 2 Lg Lasers, Hatchet Artist: Ted Naifah Rarity: Rare |
Card Title:
Berserker Revised (BRZ-A3) Card Type: 'Unit-Mech-Inner Sphere-Davion-Steiner Speed: Slow Cost: 9+4A+4T Arm/Stru/Att: 4/11/4 Card Text: Overheat 1: +1 attack Anti-Missile (Prevent 1 damage from each missile fired at a Unit in a group that includes Berseker) ECM (Units in groups including any with ECM each get +1 armor.) Hand-to-Hand 2 (Berserker has +2 attack, only usable against Units of the same speed or slower) Mass: 100 tons Armaments: PPC, 2 Lg Lasers, Hatchet Artist: Ted Naifah Rarity: Rare |
| Black Hawk C | Black Hawk Revised C |
| Card Title:
Black Hawk C (Nova) Card Type: 'Mech-Clan-Omni Speed: Moderate Cost: 3+1A+1M+1T Arm/Stru/Att: 1/7/3 Card Text: If Black Hawk C attacks and is blocked, it may deal 1 of its damage to its target. Mass: 50 tons Armaments: Gauss Rifle, 4 SRMs Artist: Clint Langley Rarity: Uncommon |
Card Title:
Black Hawk C Revised (Nova) Card Type: 'Unit-Mech-Clan-Omni Speed: Moderate Cost: 3+1A+1M+1T Arm/Stru/Att: 1/7/3 Card Text: Jump (-1 attack: +1 initiative) If Black Hawk C attacks and is blocked, it may deal 1 of its damage to its target. Mass: 50 tons Armaments: Gauss Rifle, 4 SRMs Artist: Clint Langley Rarity: Uncommon |
| Caesar CES-3R | Caesar Revised CES-3R |
| Card Title:
Caesar (CES-3R) Card Type: 'Mech-Inner Sphere-Davion-Steiner' Speed: Slow Cost: 4+2A+1M Arm/Stru/Att: 2/6/5 Card Text: If Black Hawk C attacks and is blocked, it may deal 1 of its damage to its target. Mass: 70 tons Armaments: Gauss Rifle, PPC, 2 Med Lasers Artist: Randy Gallegos Rarity:Common |
Card Title:
Caesar Revised (CES-3R) Card Type: 'Unit-Mech-Inner Sphere-Davion-Steiner' Speed: Slow Cost: 6 Arm/Stru/Att: 2/6/6 Card Text: Long-Range 2 (If Caesar is blocked, it may deal up to 2 of its damage to the target.) Mass: 70 tons Armaments: Gauss Rifle, PPC, 2 Med Lasers Artist: Randy Gallegos Rarity:Common |
| Charger CGR-3K | Charger Revised CGR-3K |
| Card Title:
Charger (CGR-3K) Card Type: 'Mech-Inner Sphere-Kurita Speed: Moderate Cost: 4+1A+2P Arm/Stru/Att: 3/6/2 Card Text: Missile 1 Jump (-1 Attack: +1 initiative) Mass: 80 tons Armaments: 20 LRMs, 4 Med Lasers Artist: Charles Gillespie Rarity: Rare |
Card Title:
Charger Revised (CGR-3K) Card Type: 'Unit-Mech-Inner Sphere-Kurita Speed: Moderate Cost: 5+3A+3T Arm/Stru/Att: 3/6/2 Card Text: Missile 2 Jump (-1 Attack: +1 initiative) Mass: 80 tons Armaments: 20 LRMs, 4 Med Lasers Artist: Charles Gillespie Rarity: Rare |
| Clint CLNT-2-3U | Clint Revised CLNT-2-3U |
| Card Title:
Clint (CLNT-2-3U) Card Type:'Mech-Inner Sphere-Liao Speed: Moderate Cost: 1+3A Arm/Stru/Att: 1/3/2 Card Text:ump (-1 attack: +1 initiative) Overheat 2: +1 attack. -1 attack: +1 initiative Mass: 40 tons Armaments: PPC, 2 Med Lasers Artist: Clint Langley Rarity: Uncommon |
Card Title:
Clint Revised (CLNT-2-3U) Card Type:'Unit-Mech-Inner Sphere-Liao Speed: Moderate Cost: 1+1A+2T Arm/Stru/Att: 1/3/2 Card Text: Jump (-1 attack: +1 initiative) Overheat 2: +1 attack. -1 attack: +1 initiative Long-Range 1 (If Clint is blocked, it may deal 1 of its damage to the target.) Mass: 40 tons Armaments: PPC, 2 Med Lasers Artist: Clint Langley Rarity: Uncommon |
| Grand Titan T-IT-N10M | |
| Card Title:
Grand Titan (T-IT-N10M) Card Type: 'Mech-Inner Sphere Speed: Slow Cost: 6+2A+2L+2M Arm/Stru/Att: 3/11/2 Card Text: Missile 1 Overheat 5: +3 attack Anti-Missile (Each missile assigned to a 'Mech in a group that includes Grand Titan deals -1 damage.) Mass: 100 tons Armaments: 2 Lg Lasers, 15 LRMs, 12 SRMs Artist: Doug Chaffee Rarity: Common |
Card Title:
Grand Titan Revised (T-IT-N10M) Card Type: Unit - 'Mech - Inner Sphere - ComStar Speed: Slow Cost: 8+3L +3M+3T Arm/Stru/Att: 3/11/3 Card Text: Missile 1 Overheat 5: +4 attack Anti-Missile (Prevent 1 damage from each missile fired at a Unit in a group that includes Grand Titan.) Mass: 100 tons Armaments: 2 Lg Lasers, 15 LRMs, 12 SRMs Artist: Doug Chaffee Rarity: Common |
| Hatchetman HCT-5S | Hatchetman Revised HCT-5S |
| Card Title:
Hatchetman (HCT-5S) Card Type: 'Mech-Inner Sphere-Davion-Steiner Speed: Slow Cost: 2+3A Arm/Stru/Att: 1/6/2 Card Text: Jump (-1 attack: +1 initiative) Overheat 1: +1 attack. Jump (-1 attack: +1 initiative.) If Hatchetman blocks or is blocked by at least one slow 'Mech, Hatchetman deals +1 damage to one of those slow 'Mechs. Mass: 45 tons Armaments: Hatchet, AC/10, 3 Med Lasers Artist: Charles Gillespie Rarity: Uncommon |
Card Title:
Hatchetman Revised (HCT-5S) Card Type: 'Unit-Mech-Inner Sphere-Davion-Steiner Speed: Slow Cost: 3+3A Arm/Stru/Att: 1/6/3 Card Text: Jump (-1 attack: +1 initiative) Overheat 1: +1 attack. Jump (-1 attack: +1 initiative.) Hand-to-Hand 1 (Hatchetman has +1 attack, only usable against Units of the same speed or slower.) Mass: 45 tons Armaments: Hatchet, AC/10, 3 Med Lasers Artist: Charles Gillespie Rarity: Uncommon |
| Hunchback (HBK-5M) | Hunchback Revised (HBK-5M) |
| Card Title:
Hunchback (HBK-5M) Card Type: 'Mech-Inner Sphere Speed: Slow Cost: 2 Arm/Stru/Att: 1/7/2 Card Text: Alpha Strike: +1 attack Mass: 50 tons Armaments: AC/20, 2 Med Lasers Artist: Kevin McCann Rarity: Common |
Card Title:
Hunchback Revised (HBK-5M) Card Type: 'Unit-Mech-Inner Sphere Speed: Slow Cost: 2+1L +1M Arm/Stru/Att: 1/7/3 Card Text: Alpha Strike: +1 attack Mass: 50 tons Armaments: AC/20, 2 Med Lasers Artist: Kevin McCann Rarity: Common |
| Imp IMP-3E | Imp Revised IMP-3E |
| Card Title: Imp
(IMP-3E) Card Type: 'Mech-Inner Sphere-Wolf's Dragoons Speed: Slow Cost: 7+1L Arm/Stru/Att: 3/11/3 Card Text: Overheat 4: +3 attack Alpha Strike: +1 attack Mass: 100 tons Armaments: 2 PPCs, 4 Med Lasers, 15 LRMs Artist: Randy Asplund-Faith Rarity: Uncommon |
Card Title: Imp
Revised (IMP-3E) Card Type: 'Mech-Inner Sphere-Wolf's Dragoons Speed: Slow Cost: 9+5L+4M Arm/Stru/Att: 3/11/3 Card Text: Missile 1 Overheat 4: +4 attack Long-Range 2 (If Imp is blocked, it may deal up to 2 \par of its damage to the target.) Mass: 100 tons Armaments: 2 PPCs, 4 Med Lasers, 15 LRMs Artist: Randy Asplund-Faith Rarity: Uncommon |
| Nightsky NGS-4S | Nightsky Revised NGS-4S |
| Card Title:
Nightsky (NGS-4S) Card Type: 'Mech-Inner Sphere-Davion-Steiner Speed: Moderate Cost: 2 Arm/Stru/Att: 1/7/2 Card Text: Overheat 3: +1 attack Jump (-1 attack: +1 initiative) Nightsky deals +1 damage to a 'Mech that is the same speed or slower. Mass: 50 tons Armaments: Lg Laser, 2 Med Laser, Hatchet Artist: Clifford Upp Rarity: Uncommon |
Card Title:
Nightsky Revised(NGS-4S) Card Type: 'Unit-Mech-Inner Sphere-Davion-Steiner Speed: Moderate Cost: 4 Arm/Stru/Att: 1/7/3 Card Text: Jump (-1 attack: +1 initiative) Hand-to-Hand 1 (Nightsky has +1 attack, only usable against Units of the same speed or slower.) Mass: 50 tons Armaments: Lg Laser, 2 Med Laser, Hatchet Artist: Mark Poole Rarity: Uncommon |
| Owens OW-1 | Owens Revised OW-1 |
| Card Title:Owens
(OW-1) Card Type: 'Mech-Omni-Inner Sphere Speed: Fast Cost: 2+2A+1T Arm/Stru/Att: 0/6/1 Card Text: Jump (-1 attack: +1 initiative). C3 (Each 'Mech with C3 in a group that includes at least one other 'Mech with C3 gets +2 attack.) Mass: 35 tons Armaments: 1 Med Laser, 10 LRMs Artist: Charles Gillespie Rarity: Common |
Card Title:Owens
Revised (OW-1) Card Type: 'Unit-Mech-Omni-Inner Sphere Speed: Fast Cost: 2+1A+1T Arm/Stru/Att: 0/6/1 Card Text: C3 (Each 'Mech with C3 in a group that includes at least one other 'Mech with C3 gets +2 attack.) Mass: 35 tons Armaments: 1 Med Laser, 10 LRMs Artist: Charles Gillespie Rarity: Uncommon |
| Owens OW-1D | Owens Revised OW-1D |
| Card Title:Owen
(OW-1D) Card Type: 'Mech-Omni-Inner Sphere-Kurita Speed: Fast Cost: 3+2A+2T Arm/Stru/Att: 0/6/1 Card Text: Jump (-1 attack: +1 initiative). C3 (Each 'Mech with C3 in a group that includes at least one other 'Mech with C3 gets +2 attack.) NARC (You may subtract 1 from each of your missile rolls if the missiles are assigned by a 'Mech in a group that includes at least one 'Mech with NARC.) Mass: 35 tons Armaments: 4 SRMs Artist: Charles Gillespie Rarity: Rare |
Card Title:Owens
Revised (OW-1D) Card Type: 'Unit-Mech-Omni-Inner Sphere-Kurita Speed: Fast Cost: 3+1A+1T Arm/Stru/Att: 0/6/1 Card Text: C3 (Each 'Mech with C3 in a group that includes at least one other 'Mech with C3 gets +2 attack.) NARC (Units in groups including any with NARC may subtract 1 from the die roll of each missile they fire.) Mass: 35 tons Armaments: 4 SRMs Artist: Charles Gillespie Rarity: Rare |
| Penetrator PTR-4D | Penetrator Revised PTR-4D |
| Card Title:
Penetrator (PTR-4D) Card Type: 'Mech-Inner Sphere-Davion-Steiner Speed: Slow Cost: 4+3A+2M Arm/Stru/Att: 2/8/3 Card Text: Overheat 4: +2 attack Jump (-1 attack: +1 initiative) Anti-Missile (Each missile assigned to a 'Mech in a group that includes Penetrator deals -1 damage.) Mass: 75 tons Armaments: 2 Lg Lasers, 6 Med Lasers Artist: Dermot Power Rarity: Uncommon |
Card Title:
Penetrator Revised (PTR-4D) Card Type: 'Unit-Mech-Inner Sphere-Davion-Steiner Speed: Slow Cost: 5+2A+2M+2T Arm/Stru/Att: 2/8/4 Card Text: Overheat 6: +3 attack Jump (-1 attack: +1 initiative) Anti-Missile (Prevent 1 damage from each missile fired at a Unit in a group that includes Penetrator.) Mass: 75 tons Armaments: 2 Lg Lasers, 6 Med Lasers Artist: Dermot Power Rarity: Uncommon |
| Spider SDR-7M | Spider Revised SDR-7M |
| Card Title:
Spider (SDR-7M) Card Type: 'Mech-Inner Sphere Speed: Fast Cost: 1+1M+1L Arm/Stru/Att: 0/3/1 Card Text: Jump (-1 Attack: +1 initiative) You may deploy Spider reveled to make an additional deployment this turn. Mass: 30 tons Armaments: 2 Med Lasers Artist: Sam Wood Rarity: Common |
Card Title:
Spider Revised (SDR-7M) Card Type: 'Unit-Mech-Inner Sphere Speed: Fast Cost: 2+1L Arm/Stru/Att: 0/3/2 Card Text: Jump (-1 Attack: +1 initiative) You may deploy Spider reveled to make an additional deployment this turn. Mass: 30 tons Armaments: 2 Med Lasers Artist: Sam Wood Rarity: Common |
| Tempest TMP-3M | Tempest Revised TMP-3M |
| Card Title:
Tempest (TMP-3M) Card Type: 'Mech- Inner Sphere-Marik Speed: Slow Cost: 6 Arm/Stru/Att: 2/8/5 Card Text: Alpha Strike: +1 attack Jump (-1 attack: +1 initiative) Mass: 65 tons Armaments: Gauss Rifle, Lg Laser Artist: Chippy Rarity: Common |
Card Title:
Tempest Revised (TMP-3M) Card Type: 'Unit-Mech- Inner Sphere-Marik Speed: Slow Cost: 7 Arm/Stru/Att: 2/8/6 Card Text: Alpha Strike: +1 attack Jump (-1 attack: +1 initiative) Long-Range 1 (If Tempest is blocked, it may deal 1 of its damage to the target.) Mass: 65 tons Armaments: Gauss Rifle, Lg Laser Artist: Chippy Rarity: Common |
| Thor B | Thor B Revised |
| Card Title:
Thor B (Summoner) Card Type: Unit-'Mech- Omni-Clan-Jade Falcon Speed: Moderate Cost: 12+1T+1L Arm/Stru/Att: 2/6/3 Card Text: Missile 2. Jump-1 attack: +1 initiative. Anti-Missile (Each missile assigned to a 'Mech in a group that includes Thor B deals -1 damage.)NARC (You may subtract 1 from each of your missile rolls if the missiles are assigned by a 'Mech in a group that includes at least one NARC 'Mech.) Mass: 70 tons Armaments: 40 LRMs, 8 SRMs Artist: Ted Naifeh Rarity: Rare |
Card Title:
Thor B Revised (Summoner) Card Type: Unit-'Mech- Omni-Clan-Jade Falcon Speed: Moderate Cost: 7+3M+3T Arm/Stru/Att: 2/6/3 Card Text: Missile 2. Jump (-1 attack: +1 initiative).Anti-Missile (Prevent 1 damage from each missile fired at a Unit in a group that includes Thor B.) NARC (Units in groups including any with NARC may subtract 1 from the die roll of each missile they fire.) Mass: 70 tons Armaments: 40 LRMs, 8 SRMs Artist: Ted Naifeh Rarity: Rare |
| Venom SDR-9K | Venom Revised SDR-9K |
| Card Title:
Venom (SDR-9K) Card Type: 'Mech- Inner Sphere-Kurita Speed: Fast Cost: 1+1A+1M Arm/Stru/Att: 0/3/1 Card Text: Overheat 1: +1 attack. Jump (-1 attack: +1 initiative) If Venom is fully constructed when you reveal it, you may immediately place it in your Patrol region. Mass: 35 tons Armaments: 4 Med Lasers Artist: Andrew Hepworth Rarity: Uncommon |
Card Title:
Venom Revised (SDR-9K) Card Type: 'Unit-Mech- Inner Sphere-Kurita Speed: Fast Cost: 2+2A+2T Arm/Stru/Att: 0/3/2 Card Text: Overheat 1: +1 attack. Jump (-1 attack: +1 initiative) If Venom is fully constructed when you reveal it, you may immediately place it in your Patrol region. Mass: 35 tons Armaments: 4 Med Lasers Artist: Andrew Hepworth Rarity: Uncommon |
| Vindicator VND-3L | Vindicator Revised VND-3L |
| Card Title:
Vindicator (VND-3L) Card Type: 'Mech-Inner Sphere-Liao Speed: Slow Cost: 1+2A Arm/Stru/Att: 1/6/2 Card Text: Jump (-1 Attack: +1 initiative) Mass: 45 tons Armaments: PPC, Med Laser Artist: Matthew Wilson Rarity: Uncommon |
Card Title:
Vindicator Revised (VND-3L) Card Type: 'Unit-Mech-Inner Sphere-Liao Speed: Slow Cost: 2 Arm/Stru/Att: 1/6/3 Card Text: Jump (-1 Attack: +1 initiative) Long-Range 1 (If Vindicator is blocked, it may deal 1 of its damage to the target.) Mass: 45 tons Armaments: PPC, Med Laser Artist: Matthew Wilson Rarity: Uncommon |
CAMBIOS FUNCIONALES EN LAS CARTAS ( SE JUEGA CON LOS CAMBIOS)
| Aerospace Fighter Mission | Communications Failure | Difficult Terrain |
| First Circuit Summons | Heroic Sacrifice | Inside Job |
| Pryde's Pride | Sacrifice for the Dragon | Single Combat |
| Strafing Run | Sun-Tzu Liao | Teachings of the Unfinished Book |
| Disguised Coordinates (Y ESTA SE HALLA EN EL GRUPO DE LAS PROHIBIDAS-RETIRADAS) |
MECHS QUE HAN SUFRIDO ALTERACION EN SU AFILIACION
PASAN A SER DE COMSTAR
| Black Knight | Crockett 5003-1 | Exterminator-4D |
| Grand Titan | Grim Reaper | Hermes 1S |
| Highlander HGN 732 | Hussar | Kintaro KTO-19 |
| Lancelot | Mongoose | Thorn |
| Wyvern |
PASAN A SER DE COMSTAR-KURITA
| Katana | Kintaro KTO-20 |
PASA A SER DE COMSTAR-MARIK
| Guillotine-5M |